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ZEUX.ZIP
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1994-02-07
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Labrynth of Zeux- Unregistered ver 2.01
Copyright (C) 1993 by Software Visions
All Rights Reserved
Special thanks to Robin Rudge and Edward Stagl
REQUIREMENTS:
IBM PC compatible computer
400k free RAM
EGA display adapter
SoundBlaster optional
Hard drive w/700k free
Zeux is being distributed as Shareware. If you enjoy Zeux or play it for
a period longer than two weeks, you must register. To register Zeux, send
the registration fee of $10 + $2.00 shipping & handling (U.S. funds)
to Software Visions. (make out checks to Gregory Janson or your order
will be returned)
Benifits of registration:
1) You get the full 50 levels, including the ending. Some VERY toughies
are included here! Each level has a small hint that scrolls along the
bottom.
2) You get the level editor, with which you can edit all 50 levels!
3) You get the cheat code, if you include a note asking for it.
4) You get an updated catalog (with digitized music!) and you are eligible
for bi-yearly mailings. (free)
See ORDER.FRM for details. Our address:
Software Visions Phone: (818) 249-1030
4875 Sunset Ave. Prodigy: PJTK93B
La Crescenta, CA
91214
The game package, which MUST include the files listed below, may be
freely copied and distributed by individuals not charging any fee for
the copying or distributing. All other distribution is governed by the
License in Section II.
Included files:
ZEUX.EXE
ZEUX.DOC
ZEUX.DAT
ZEUX.CHR
DEFAULT.CHR
AMADAUS.CMF
DRDOOM1.CMF
DRDOOM2.CMF
DRDOOM3.CMF
CROWLEY.CMF
DARKMOON.CMF
DRIZZLE.CMF
ELECROCK.CMF
ZARDOZ.CMF
DUNGO.CMF
PARADE.CMF
VERYBUSY.CMF
FILELIST.DOC
FILE_ID.DIZ
DESC.SDI
Catalog files: (not necessary to include)
ORDER.FRM
Zeux --- Table of Contents
Section
I. Definition of Shareware
II. Disclaimer, License Agreement, and Support
III. Installing and Starting the Program, Command Line Options
IV. Getting Started
V. The Story
VI. Basic Gameplay
VII. Basic Objects
VIII. Items
IX. Enemies
X. Other Dangerous Things
XI. More Stuff
XII. Saved Games
XIII. Yet More Stuff
XIV. Trouble Shooting
XV. Register!
I. DEFINITION OF SHAREWARE
Shareware distribution gives users a chance to try software before
buying it. If you try a Shareware program and continue using it, you
are expected to register. Individual programs differ on details -- some
request registration while others require it, some specify a maximum
trial period. With registration, you get anything from the simple right
to continue using the software to receiving an updated program with
a printed manual.
Copyright laws apply to both Shareware and commercial software, and the
copyright holder retains all rights, with a few specific exceptions as
stated below. Shareware authors are accomplished programmers, just like
commercial authors, and the programs are of comparable quality. (In
both cases, there are good programs and bad ones!) The main difference
is in the method of distribution. The author specifically grants the
right to copy and distribute the software, either to all and sundry or
to a specific group. For example, some authors require written permiss-
ion before a commercial disk vendor may copy their Shareware.
Shareware is a distribution method, not a type of software. You should
find software that suits your needs and pocketbook, whether it's com-
mercial or Shareware. The Shareware system makes fitting your needs
easier, because you can try before you buy. And because the overhead
is low, prices are low also. Shareware has the ultimate money-back
guarantee -- if you don't use the product, you don't pay for it.
II. DISCLAIMER, LICENSE AGREEMENT, AND SUPPORT
--- DISCLAIMER ---
Users of Zeux must accept this disclaimer of warranty:
"Zeux is supplied as is. The author disclaims all warranties,
expressed or implied, including, without limitation, the warranties of
merchantability and of fitness for any purpose. The author assumes no
liability for damages, direct or consequential, which may result from
the use of Zeux"
--- LICENSE ---
--- USE AND DISTRIBUTION BY INDIVIDUALS:
Zeux is a "shareware program" and is provided at no charge to
the user for evaluation. Feel free to share it with your friends, but
please do not give it away altered or as part of another system. The
essence of "user-supported" software is to provide personal computer
users with quality software without high prices, and yet to provide
incentive for programmers to continue to develop new products. If you
find this program useful and find that you are using Zeux and
continue to use Zeux after a reasonable trial period, you must
make a registration payment of $10 (plus $2.00 shipping/handling) to
Software Visions. The applicable registration fee will license one copy
for use on any one computer at any one time. You must treat this game
just like a book. An example is that this software may be used by any
number of people and may be freely moved from one computer location to
another, so long as there is no possibility of it being used at one
location while it's being used at another. Just as a book cannot be
read by two different persons at the same time.
You are encouraged to pass an unregistered copy of Zeux along to your
friends for evaluation. Please encourage them to register their copy if
they find that they use it. All registered users will receive a copy of
the commercial (registered) version of Zeux.
Site-Licenses and quantity discounts may be arranged by contacting
Software Visions.
--- DISTRIBUTION BY BBS'S AND DISK VENDORS:
Anyone distributing Zeux for any kind of remuneration must
first contact Software Visions at the address above for authorization.
This authorization will usually be granted to BBS's and
"traditional mail-order shareware distributors". You must still contact
Software Visions, so we may supply you with the lastest shareware version
of Zeux. "Traditional mail-order shareware distributors" are those
offering disks of shareware programs for little more than the normal cost
of running such a business (usually no more than $5 per disk), usually
from a printed or on-disk catalog. It does NOT include any sales through
retail locations.
--- DISTRIBUTION BY ALL OTHER MEANS:
All other forms of distribution require the express written permission
of the copyright holder before distribution may begin. These include,
but are not limited to, CD-ROMs, racks, bins, and any other forms of
"retail sales". If you're interested in distributing Zeux
by one of these (or other) means please contact Software Visions.
We'll be glad to discuss your distribution idea with you. This
restriction is to ensure that our software is distributed in fashions
which we find acceptable to us and our customers.
--- SUPPORT ---
Support for products from Software Visions is available via phone, mail,
and Prodigy email at least until the end of 1994, and very likely longer.
See the first page of this document for phone number, mail address, and
Prodigy email address. Updates for Zeux are available to registered
users for a $4 fee to cover costs of labor, materials, shipping, and
handling. Bug fixes for major bugs will be shipped free to registered
users for a period of three months after the date of registration.
III. INSTALLING AND STARTING THE PROGRAM, COMMAND LINE OPTIONS
It is recommended that you install Zeux in its own sub-directory
on your hard disk. Do NOT run the program directly from a distribution
disk, as disks sometimes fail. Always make a copy and run the program
from it!
To create a sub-directory for Zeux, you might type one of the
following commands:
MKDIR \ZEUX
or MKDIR \GAMES\ZEUX
These are only examples, and you'll have to decide upon a sub-directory
path that makes sense given the structure of YOUR hard disk. Once the
sub-directory has been created, you're ready to install Zeux into
that sub-directory. If you received the files on a floppy disk, as
separate files, you would do something like:
COPY A:\*.* C:\ZEUX
or COPY A:\*.* D:\GAMES\ZEUX
or COPY B:\*.* C:\GAMES\ZEUX
If the game came as an archive file of some sort (.ZIP, .ARC, .LZH,
etc), you will need to copy the archive file into the sub-directory
that you created (using the COPY command), then type something like:
PKUNZIP ZEUX.ZIP
or LHARC x ZEUX.LZH
Once the program is installed, you can change to that sub-directory at
any time and run the program.
Zeux is started by typing
ZEUX [option ...]
The allowable command line options for ZEUX are: (Limit four)
/? /H List these options
/E Ega graphics
/V Vga graphics
/N No soundblaster music
/P No PC speaker sound effects
/+ Begin at a slower speed
/- Begin at a faster speed
/F Disable fancy fades
/A Disable game animations
/L Enable left-handed keyboard setup
The options may be preceded by a dash instead of a slash.
IV. GETTING STARTED
At the main menu, press:
I for instructions (a condensed form of these)
S for the story
H for high scores
Q to quit
O for an options screen
P to play
The story screen, instruction screens, quit, and high score screens
should be self-explanatory.
The options screen has another menu... Press:
S to toggle sound effects
M to toggle FM music
+ and - to change the overall game speed
F to toggle fancy fades
A to toggle animations (like sparkling gems)
K to toggle between a right-handed keyboard layout and
a left-handed keyboard layout
Pressing P (from the main menu) begins the game.
V. THE STORY
You are Vince M. Louis, A famous theologist. You have uncovered and
studied every mystical and religous item ever mentioned in legend.
Except one- the magical Silver Staff of Zeux. Going on rumors and
legends alone, you enter the mystical Labrynth of Zeux in search...
VI. BASIC GAMEPLAY
You must note that Labrynth of Zeux utilizes an uncommon keyboard
layout to move the player. You must press:
Alt : To go left.
Ctrl : To go right.
Left-Shift : To jump. (hold it down for higher jumps)
Space : To drop a bomb. (if you have any)
A : To climb ladders and vines.
Z : To descend ladders, poles, and vines.
If you press 'K' at the options menu, it will switch the Alt and
Ctrl keys and make Right-Shift for jump, to facilate left-handed
playing.
VII. BASIC OBJECTS
You have a variety of objects to grab, avoid, utilize, or dodge,
depending on the object. The simpiler ones follow with detailed
descriptions.
Air: Well, you, um, move through this stuff.
Player: This is you.
Brick: A very basic obstacle that you must go around.
Rock/Dirt: Another very basic obstacle.
Exit: This door leads to the next level.
Grass: This is nothing but decoration.
Background Brick: Decoration on the walls.
Cobwebs: This is also decoration, although this and Background Brick
will often turn around enemies in thier paths.
VIII. ITEMS
Gem: Worth one gem and ten points. Limit of 999.
Gold: Worth 100 points.
Bomb: Gives you one bomb to lay down (to create explosions) and
five points. Limit of 99.
Key: Used to open doors, can only be used once. There is a carrying
capacity on keys, six is the max. Also worth 300 points.
Door: Open with keys, also give you 500 points.
1-Up: These orbs bestow upon you a free life, in addition to 1000
points.
You get bonus points for items at the end of each level-
1 Bomb = 25 points
1 Key = 2000 points
Bonus = 1 point per unit
The Silver Staff is worth 30,000 points and the end of the game, at
which time every extra life you have is worth 10,000 points.
IX. ENEMIES
Walker: Real simple enemy that walks back and forth and climbs
ladders. He'll blow up if he hits an ameoba.
Bomb Layer: Walks back and forth, when he turns around he lays a
bomb. He'll blow up if he hits an ameoba.
Builder: If he reaches a wall he'll build up... He'll also blow up
if he hits an ameoba.
Ameobas: Grow constantly, at varied speeds. They cannot harm you by
touching, but could trap you. There are four types:
Green: Slime Ameoba, invincible.
Red: Blood Ameoba, can be blown up.
Blue: Rock Ameoba, will turn to rock at any heat contact.
Yellow: Fire Ameoba, will explode at any heat contact.
Spirits: Circle around walls and eat through any ameobas.
Chasers: These'll chase you...A real pain in the neck.
Bombers: These fly back and forth dropping bombs on you.
Missle Launchers: Shoot out missles at regular intervals. Can be
blown up.
Missles: Go straight, except they turn at corners. Will explode at
a dead end, you, or any enemy.
X. OTHER DANGEROUS THINGS
Lit Bomb: Will shortly explode.
Explosions: Can do a lot of things like kill enemys, destroy crates
and walls, etc.
Spikes: Ouch. Don't touch these.
Stalactites: Ouch again. Don't touch these either. (from ANY angle)
Fire/Lava: Burn ya to a crisp.
XI. MORE STUFF
Crates: Can be pushed, will fall. (due to gravity) Can be blown up.
Metal Crates: Can also be pushed, but cannot be blown up.
Fading Brick: Can be blown up. Will disinegrate if stood upon.
Boulder: Like a crate, except round and made of soft rock.
Splash: This is what occurs when something hits the lava or water.
Water: This can be swam in. It is just like normal air except you
can jump all the way to the top of the water and BARELY out.
Ladder: Can be climbed or descended.
Vine: Same as a ladder.
Pole: Can only be descended.
Conveyor Belt: Will move you in a certain direction, and also cause
you to push any crates in the way.
XII. SAVED GAMES
During gameplay, press S to save a game and choose number 1, 2, 3,
or 4, or press C to cancel. Press R to restore a game and choose a
number or press C to cancel. Games are saved EXACTLY where you are,
not at the beginning of the level.
XIII. MORE STUFF
If you die, your score and items are reset to what they were at the
BEGINNING of the level. You cannot carry over bombs or keys to the
next level. Pressing ESC during gameplay will sacrafice a life to
restart the level. Pressing Q ends game play immediately. Then (or
if you run out of lives) you will see the Game Over screen, and have
an opportunity to enter your name if you got a high score. High
scores are saved from game to game.
XIV. TROUBLE SHOOTING
Q: The game will NOT start!
A: Try rebooting and running it first thing. You must run it from
DOS, if you try to run it under Windows or another system,
it may not work. You may also have certain conflicting TSR's
installed, although no conflicts have been found as of this
release.
Q: The graphics are wierd looking!
A: Either you don't have a EGA card or you are trying to run it in a
window under Windows. You might also have ran it after another
graphical application. Try the tips for the above question. If
you have a VGA card but the graphics don't look right, try
ZEUX1 /E
to use EGA graphics. If you have a MCGA card then you may
also have to use EGA graphics. See the section "Installing
and Starting the Program" for details.
Q: I get no music.
A: You need a Soundblaster or 100% compatible to hear the music. An
AdLib MAY work but has NOT been tested. Also try the
suggestions for the first question.
Q: I hear strange taps on the PC speaker.
A: Turn the M)usic option off in the options menu, or use the /N
command line option.
Q: It runs too slow! Help!
A: Go to the options menu and press - to speed up the game. If it is
at the fastest speed and it is still too slow, turn off
A)nimations, S)ound, and/or M)usic to speed it up. You can
also use the /- command line option.
Q: How do I speed up those annoying SLOOOOW fades!?
A: If they get on your nerves, go to the options menu and press 'F'
to toggle them off. You can also use the /F command line
option.
Q: Above you mentioned a CHEAT mode. How do I enter it!?
A: It has to do with function keys and the options screen...If you
really need it, there is a hint on how to reach it in one
of the later levels, somewhere after level 30...
Q: Are there any other neat things?
A: There is a Sound Test: Go to the options menu and press Ctrl-F10.
XV. REGISTER!
Please register! It is only $10 and gets you:
1) The full 50 levels! Small hints on the scrolly message!
2) A level editor to create countless more!
3) An updated catalog and order form!
4) Future updates bi-yearly!
See ORDER.FRM for ordering details. Please note that ALL checks must
be made out to Gregory Janson or your order WILL be returned!
------END OF DOCUMENT